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I really like the puzzle jumping, the ability to effect your jump with the rock is very nice, along with the gravity difference was fun. A few things that would get frustrating is the collisions are a little exact, giving the spikes a little room when walking up to them would be helpful or having a spawn point where you don’t start all over on the harder maps (pass the tricky jump) I learned as soon as you hit the top of the screen to turn and throw a rock, maybe a hint on the jump. I know it was said but having an indicator saying if you have a rock or not would go well, I thought I needed to be in that spot but learned I can pick up another rock if used. Great Job!!!

I dug this game, even though it's not my fav genre.  The tutorial was done very well and I thought the challenge was reasonable for Boshy standards.  The only thing that tripped me up was that I didn't know that I "got" a rock when I passed over it --- I thought the rocks could only be used where they were on the screen.  Maybe some indicator for that would be cool, otherwise legit game!

Thanks! I'll take note of that.

I cannot get pass level 2. I dunno how.

Thank you for playing. If you mean you can't pass the last part with the spike above, you just need to release the jump button early to cut the jump height and not hit the spikes.

this is an amazing game! have you considered submitting it to speedrun.com?

Thank you. I'm not really sure how that works since I'm new to this but I'll look into it.

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this game is cute and has a good idea and mechanic.  The problem is that it is way too hard. The jumps are too tight and the throw mechanic is too dextrous for my liking

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Thank you. I might move the current game to a harder difficulty and make a normal difficulty with easier controls and jumps.

ok nice